GAME BASICS

GAME BASICS

 

About:

iSpooks was conceived as a practical experiment in audio focused gaming.

The idea was that the gaming experience should be carried by the rich environment of sounds, coming together in what is often referred to as a soundscape. The project was aimed at discovering if a full game experience could be achieved with this intent.

iSpooks: The less you see, the more you know! 

Guide:

  • Touch the green triangle to move forward.

  • Hold your finger on the triangle to continuously move in a straight line until blocked or stopped.

  • Use the two halves of the grey circle to turn and change direction by dragging your finger around them. You can turn 90° or 180°.

  • bjects vibrate once when you are near them and twice when you can pick them up.

  • The action button is highlighted orange when you can pick up or use objects.

  • When a ghost is talking, your walking may be suspended until they finish.

  • Many doors are locked until opened by a ghost.

  • We strongly recommend wearing your iPhone earphones to play this game (it is also important to check you have the correct bud in the correct ear)

And for the anoraks (techno-nurds) among you:

  • The binaural recording was achieved using a KU100 Sennheiser binaural head.

  • The voice recordings mainly utilized a 1960‘s Neumann KM 84.

  • Digital recording software was Logic Pro, Qbase and Soundtrack Pro all running on Macbook Pro laptops.

Spoiler warning !

Don't read this naxt bit if you want to play the game as intended...

If you haven’t worked it out yet, you need to walk around the house and find all the ghosts as well as some personal items they are missing...then its just to match item to ghost and find them again. If you mannage this, the solution to the game should become aparant.

By giving a ghost an item they need, one of two things may happen:

A) They will give you some more information about the game. 

B) They will unlock a previously locked door somewhere in the house.